Posts Tagged ‘basemap’

VPRO: Custom Cartography and The Netherlands From Above (Stamen)

Thursday, December 1st, 2011

[Editor's note: My first big project at Stamen is live! Team includes: Geraldine, Eric, Mike, Shawn, Sean, and Zach with Jasper and Frederik at VPRO providing the data. Pretty labels powered by Dymo in zooms 7 to 10, open source auto label power!]

Republished from Stamen.

Working closely with Dutch broadcasting heavies VPRO, yesterday we launched Nederland van Boven (“Netherlands from Above”), an interactive map of the Netherlands to accompany the forthcoming broadcast of a series of shows about this fascinating tiny country. As my friend Ben Cerveny is known to say: “New York started gentrifying in the 1970s, but Amsterdam started gentrifying in the 1790s,” and the opportunity to design custom maps for a country that’s essentially all infrastructure was one that we leapt at gladly.

The show runs in a series of episodes starting later this month, each addressing a different aspect of life in Holland. It starts with mobility, answering questions like “where can I live, if I work in Amsterdam and want to be able to finish the newspaper by the time I get to work on the train?” or “How far can I travel in two hours by public transport from Vlissingen?”

Upcoming episodes will deal with other ways of looking at the environment around you: examining the natural environment by comparing distances from buildings, open space, and the density of wild animals, the landscape of danger by examining rates of lightning strikes, flammable locations and the arrival times of ambulances, and the contours of the air around the country, looking at the density of birds, flght paths of planes and the highest places in the Netherlands.

The cartography for the project is custom-made for VPRO, designed to complement the channel’s rich visual branding. Cities fill in based on a custom compilation we derived using a combination of NaturalEarthData and GeoNames sources, and and at lower zoom levels roads become visible and are drawn using data sourced from OpenStreetMap. On the most detailed zoom all roads are drawn and the arterial streets receive names. With roads come more place labels, now from OpenStreetMap and sized by population. Water bodies (black) are drawn using data from VPRO, as are park lands (black stipple pattern), airports, farm locations, pancake restaurants, neighborhood names, and zipcode shapes (the locations of pancake restaurants being as important to the Dutch as the locations of airports and farms, apparently).

The highlight layers are orange, because that’s the national color of the Netherlands. Also, did you know that carrots are orange because that’s the national color of the Netherlands; “in the 17th century, Dutch growers are thought to have cultivated orange carrots as a tribute to William of Orange – who led the the struggle for Dutch independence.” So: orange maps over custom OpenStreetMap cartography, a client who wanted to tell a story and was willing to stretch what it means to design a map, and a country made of canals and land claimed from the sea. Hoera!

Technical bits:

We used open source software, some authored by Stamen, to draw the reference cartography and cache the data files. Web maps are made of small, 256 px by 256 px images, stacked next to each other in a grid and displayed in the browser as a slippy map, allowing the user to pan and zoom. The application logic in Flash allows us to speedily update the map (using the GPU) when the data filters are adjusted. Software utilized includes TileStache, Cascadenik, Dymo, ModestMaps, Mapnik, QGIS, OGR, and GDAL. Much of the data provided by VPRO was generated in ArcGIS in-house and and partners. The place search is powered by the Yahoo! geocoder.

Interact with project »

Natural Earth Vector Preview: Cities (Part 2)

Thursday, November 12th, 2009

Announced at NACIS in Sacramento, California in October, we’re closing in on final release of Natural Earth vector and raster map data.

Bill Buckingham wrapped up processing the Natural Earth Vector cities (populated places point locations) this week. I’ve been honing our admin-1 and admin-1 rankings and feature names (only 4,000 states and provinces around the world, wew!).

Bill’s added population estimates for each city based on LandScan. The technique allows the user to know both the relative “regional” importance of a town, regardless of it’s population, based on which map scales the feature should be visible (thanks to Dick Furno) at AND to know how many people live there.

By taking a composite of both, you can still show small population cities that are regionally important at a small type point size along with larger populated places at the smaller map scales.

We have about 6,500 cities in Natural Earth Vector. Over 90% of those have population estimates (the ones that don’t are usually out in the boondocks). Together, our cities capture over 3 billion people or half of humanity.

For comparison, most other populated place GIS files have only 2,000 some cities and they focus on country and first order administrative capitals with a bare smattering of other towns. For instance: Lagos, Nigeria or San Francisco, California.  This makes smaller countries with lots of administrative divisions (like Slovenia, Vietnam, or Jamaica) seems way more populated than larger countries with larger administrative divisions (like the United States). See the North America screenshot below for an example and look at the Caribbean versus United States.

They also don’t estimate populations, and if they do they use official census number that hide the true “metro”-style counting of people that should inform a thematic map regardless of formal administrative boundaries at the smaller map scales that Natural Earth excels at.

Now for some screenshots:

(Scale ranks, followed by population view color coded like the scale ranks with nodata green dots, then cyan dot version is ESRI cities overlayed)









More continents o’ dots after the jump.