Posts Tagged ‘packager for iphone’

Building iPad Applications with Flash (Adobe)

Friday, January 29th, 2010

[Editor’s note: No, there is no Flash player on the iPhone or the new iPad in Safari. But, just like AIR on the desktop, Adobe has figured out a way to wrap Flash SWFs in an app runtime so they’ll work on the new devices. Apparently part of Flash CS5, Packager for iPhone, announced at MAX 2009 conference, will be interesting to watch (or multi-touch).]

Republished from Adobe.

Today Apple announced the Apple iPad and like many of you, we at Adobe are looking forward to getting our hands on one of these devices. This is an exciting time to be a software designer with an explosion of new devices and we look forward to helping Flash developers and designers bring innovative applications to these devices using our tools and frameworks.

We announced the Packager for iPhone at MAX 2009 which will allow Flash developers to create native iPhone applications and will be available in the upcoming version of Flash Pro CS5. This technology enables developers to create applications for the iPhone, iPod touch, and iPad (though applications will not initially take direct advantage of iPad’s new screen resolution). It is our intent to make it possible for Flash developers to build applications that can take advantage of the increased screen size and resolution of the iPad.

Continue reading at Adobe . . .